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Warlords at the Gate
Game Privacy Terms

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Privacy Policy

Last updated: October 27, 2026

Plain-language summary

The game has no ads, accounts, or in-app purchases. The Meta Quest and PICO versions send play statistics and crash reports, not linked to your name or account, to help us improve the game. You can turn this off at any time in Options > Support > Share play statistics. Saves, board placement and optional diagnostic log files stay on your device.

1. Scope and developer

This Privacy Policy applies to the game Warlords at the Gate: Tower Defense (the "Game") and this official website (the "Website"). It explains what information is processed when you use either service.

BlueOrbit is the developer responsible for the Game information described here. For this processing, we act as the data controller. Contact us at blue0orbit@gmail.com for privacy questions, security reports, or requests about your information.

2. Play statistics and crash reports

The Meta Quest and PICO versions of the Game use Google Analytics for Firebase and Firebase Crashlytics, services provided by Google, to show us how the Game is played and when it crashes. We use this information only to develop the Game, fix problems, and understand overall player numbers and progress. PC versions of the Game do not include these services.

Play statistics are on by default. You can turn them off at any time in Options > Support > Share play statistics. When the setting is off, the Game stops sending statistics and crash reports, deletes reports that were not yet sent, and resets the random statistics identifier on your device.

When the setting is on, the following may be sent:

  • Game events: level started, level won or lost, difficulty, VR or mixed-reality mode, wave reached, enemies that got through, time spent in the level, and bonus waves held.
  • App and device information: app version, store version, device model, operating-system version, language, and approximate country or region worked out from your internet connection. Google Analytics does not store your IP address.
  • Usage information collected automatically by Firebase, such as first launch, sessions, and how long the Game is in use.
  • Crash reports: technical details of the crash, the device state at the time (for example free memory), and the level being played.
  • Random identifiers created by Firebase on your device for statistics and crash reports. They are not your name, email address, store account, or advertising identifier.

The Game does not send your name, email address, store account, advertising identifier, room imagery, hand-joint data, voice, or precise location. Advertising features are switched off, and the Game does not request advertising permissions. We do not use this information for advertising and do not sell it.

Google processes this information for us under the Firebase and Google Analytics terms. See How Google uses information from sites or apps that use our services and Privacy and Security in Firebase. Where the GDPR or similar laws apply, we rely on our legitimate interest in keeping the Game stable and improving it. You can object at any time by turning the setting off.

3. Information we do not collect

Apart from the play statistics and crash reports described in section 2, the Game contains no analytics, advertising, advertising trackers, or developer-operated accounts. The developer does not receive your name, email address, store-account identifier, purchase receipt, payment details, contacts, voice, advertising identifier, device serial number, room imagery, hand-joint data, tracking poses, spatial anchors, or room geometry from the Game. The Game does not collect GPS location.

We do not sell your personal information or use it for targeted advertising.

4. Information stored locally by the Game

Campaign progress, medals, settings, preferences, and tabletop placement information are stored locally on your device to operate the Game and restore your chosen setup. The Game does not upload your save files or board-placement coordinates to the developer. Where a store offers its own cloud backup of game progress, that store provider handles it as described in section 7.

You can remove local information by using available in-game reset controls or by deleting the Game and its local data through your device. Removing the Game may permanently remove local progress.

5. Mixed-reality and input data

Your headset and platform runtime process tracking, passthrough, controller, and hand-tracking information to provide mixed-reality gameplay. The Game uses the resulting runtime data locally for interaction and board placement. The developer does not receive or remotely store passthrough imagery, room scans, hand joints, or controller transforms.

6. Optional diagnostic logs

Diagnostic logging is separate from play statistics. It is disabled by default and may be enabled manually in Options. When enabled, bounded local log files may contain the application version, general platform category, level and wave events, gameplay outcomes, and performance counters.

Diagnostic logs do not include room imagery, room geometry, hand joints, voice, contacts, advertising identifiers, or device serial numbers. The Game does not upload these logs. The developer receives a log only if you deliberately send it when requesting support.

7. Store and platform services

PICO, Meta, Steam, or another store provider may process purchase, download, entitlement, account, device, achievement, cloud backup, or payment information under that provider's own privacy policy. The developer does not operate those store systems and does not receive your complete payment details.

If new online features are added in a future Game update, this Policy will be updated before the developer begins receiving or remotely processing any additional information.

8. Website hosting

The Website is a static GitHub Pages site. It does not use a contact form, advertising, developer-operated analytics, or non-essential cookies. GitHub states that a visitor's IP address is logged and stored for security purposes when a GitHub Pages site is visited. GitHub processes that information under the GitHub Privacy Statement.

9. Information you choose to provide

If you contact support, the developer may receive the information you choose to include, such as your email address, message, screenshots, or an attached diagnostic file. It is used to answer the request, investigate the issue, maintain necessary support records, and meet legal obligations. Where applicable, we rely on our legitimate interest in providing support and protecting the service, or on legal obligations, for that processing. Do not include passwords, payment information, room imagery, or other sensitive information in a support request.

10. Younger players

The Game has no social features, public profiles, user-generated content, or direct messaging. Play statistics are not linked to a name or store account and are not used for advertising. A parent or guardian can turn off Share play statistics in Options. A parent or guardian who believes a child has sent personal information to us may contact blue0orbit@gmail.com to request review or deletion.

11. Retention and security

Local saves remain until reset or deleted through Game or device controls. Google keeps detailed play statistics for up to 14 months and crash reports for up to 90 days; after that only overall totals remain, such as how many players finished a level. Voluntary support communications are retained only as reasonably necessary to respond, resolve the issue, maintain needed support history, establish or defend legal claims, or comply with law. We use reasonable safeguards for information we hold. No storage or transmission method can be guaranteed completely secure.

12. Your rights

Depending on your location and the circumstances, you may have rights to information, access, correction, deletion, restriction, portability, or objection concerning your personal information. You may also complain to your local data-protection authority.

Play statistics are linked only to random identifiers, not to your name or store account, so we usually cannot tell which statistics belong to you. Turning off Share play statistics stops collection and resets the identifier on your device, and deleting the Game removes it.

Use blue0orbit@gmail.com to exercise rights concerning information we process. We will respond within the applicable legal time limits and explain any extension or limitation. Store-account, payment and platform-service requests should be directed to the relevant provider.

13. International processing

Support communications, GitHub hosting and platform services may involve processing in countries other than your own under the relevant providers' arrangements. Play statistics and crash reports are processed by Google, which may store and process them in the United States and other countries. Google uses legal safeguards for these transfers, such as the EU-U.S. Data Privacy Framework and the European Commission's standard contractual clauses. Local saves and room or input information stay on your device.

14. Changes to this Policy

This Policy may be updated when the Game, Website, or legal requirements change. The effective date above will be revised, and material changes will be communicated through the Website, storefront, or Game update where appropriate.

15. Contact

For privacy questions, data requests, or security reports concerning the Game, contact BlueOrbit at blue0orbit@gmail.com. Requests concerning a PICO, Meta, Steam, GitHub, or payment account should be sent to that provider.

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